Dragonknights with the fire (or acid looking if you want to morph that way) breath, also work IMO. They can worship Meridia, for a Templar theme. But Argonians, just like any race, can be interested in pursuing necromancy, or focus on summoning daedra. Spears as a theme IMO also fit very well. Nightblades can play into the darkness favoring Sithis-aligned vibes but then the general tendency seems to be respect for Sithis rather than worship, so a Templar focusing on light-headed abilities makes just as much sense. I think that's the most cliche combination for me. Wardens may play into the more obvious nature-based shaman type vibes we see in some Argonians that are very in touch with the Hist, the marsh, or any other land they feel tied too. (I don't want to say magic for confusion's sake.)Īs such, anybody can do anything, and you will see that NPCs also come in all sorts of combinations. They're like your character making a choice of what kind of combat/other ability they like, and choosing to put their efforts into learning that particular branch of. Classes, as far as lore goes, are basically just specialisations for different types of skill/ability themes.
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